Barricading Before Bed is a common Camping Event. A character will need to secure the house or stay on watch for zombie attacks.
At the end of the day, the group hides in a drafty old house. Some zombies roam around outside, and the doors of the house are barely on their hinges.
Should someone barricade the house?
- [Select a Character]
- Stay on watch all night
[Select a Character]
[Character] barricades the flimsy house.
[Character] Mechanical Revealed
[He/She] quickly reinforces problem spots. They now seem very secure!
[Character] +1 Mechanical(If Mechanical is below 4)
[Character] Wits Revealed
[He/She] improvises. The results don't look pretty, but manage to keep the zombies out.
[Character] +1 Mechanical (If Mechanical is below 3)
[He/She] nails some planks on some doors, but they keep falling off. The group is attacked during the night!
[Whole Party] -1 Health (Fatal)
Stay on watch all night [Select Character]
Not trusting [his/her] ability to barricade the house, [Character] stays on watch all night instead. [He/She] is exhausted in the morning.
(If Character has Sound Sleeper Trait)
Not trusting [his/her] ability to barricade the house, [Character] stays on watch all night instead. [He/She] manages to still function the next day.
- Unlike other camping events, Loyalty does not impact the character's ability to stay awake if the 'stay on watch all night' option is selected.