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An option will be shown, prompting the player to wait for a fish. As hours pass, the interacting character will catch a huge fish with a tiny human face.
 
An option will be shown, prompting the player to wait for a fish. As hours pass, the interacting character will catch a huge fish with a tiny human face.
   
== The Plot Thickens ==
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== Event Text ==
You will be given three options.
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''[Character] notices a small row of fishing cabins past a river. Let's go fishing! You're out of luck if underwater creatures are having their own zombie apocalypse.''
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=== '''Interacting with the stop sign''' ===
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No fishing rod: ''The sign says that you can't fish here. You can't because you need a fishing pole.''<br />
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Otherwise: ''There's no one to stop [Character] from fishing here. He/she uses the fishing pole to cast a line into the water.''
   
'''Wish for food'''
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''Hours pass. [Character] catches a huge fish! The fish has a tiny human face. It speaks:''
   
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''<span style="color:#BF3FFF;">hey let me go</span>''
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''<span style="color:#BF3FFF;">i will grant you a wish</span>''
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==== '''Wish for food''' ====
 
''[Character] wishes for food! She decides to cook the fish. It's very nutritious!''
 
''[Character] wishes for food! She decides to cook the fish. It's very nutritious!''
* You will receive +25 food.
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* +25 [[food]]
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==== '''Wish for power''' ====
'''Wish for power'''
 
 
 
''[Character] wishes for power!''
 
''[Character] wishes for power!''
   
 
''The fish does a little wink and jumps back into the water.''
 
''The fish does a little wink and jumps back into the water.''
* The interacting character will then gain [http://deathroadtocanada.wikia.com/wiki/Stats stat] increases in strength, fitness, shooting and vitality.
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* [Character] +1 [[Strength]], [[Fitness]], [[Shooting]] and [[Vitality]]
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==== '''Wish for a fancy weapon''' ====
'''Wish for a fancy weapon'''
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''[Character] wishes for a fancy weapon!''
* The fish drops a special weapon, such as a flamethrower.
 
   
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''The fish does a little wink and jumps back into the water.''
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* The fish drops a special weapon. Possible weapons: [[Dolt 45]], [[Assault Rifle]], [[Uzi]], [[Auto Shotgun]], [[Hunting Rifle]], [[Slug Shotgun]], [[Knight Sword]], [[Sturdy Machete]], [[Minigun]], [[Flamethrower]].
 
== Trivia ==
 
== Trivia ==
 
* The fish may be based off the fish in the game "Seaman" which involved fish with human faces.
 
* The fish may be based off the fish in the game "Seaman" which involved fish with human faces.

Revision as of 19:47, January 16, 2019

The Fishing Cabins are a special location in Death Road to Canada.

Within the area are three cabins with lootable fridges, one of the cabins will have a fishing pole. A character with a fishing pole (Billy's ridiculous fishing pole wont work) can interact with the No Fishing sign at the start of the map beneath the bridge.

Screen Shot 2016-10-27 at 4.45.37 PM

Doing so, the interacting character will cast a line.

An option will be shown, prompting the player to wait for a fish. As hours pass, the interacting character will catch a huge fish with a tiny human face.

Event Text

[Character] notices a small row of fishing cabins past a river. Let's go fishing! You're out of luck if underwater creatures are having their own zombie apocalypse.

Interacting with the stop sign

No fishing rod: The sign says that you can't fish here. You can't because you need a fishing pole.
Otherwise: There's no one to stop [Character] from fishing here. He/she uses the fishing pole to cast a line into the water.

Hours pass. [Character] catches a huge fish! The fish has a tiny human face. It speaks:

hey let me go

i will grant you a wish

Wish for food

[Character] wishes for food! She decides to cook the fish. It's very nutritious!

Wish for power

[Character] wishes for power!

The fish does a little wink and jumps back into the water.

Wish for a fancy weapon

[Character] wishes for a fancy weapon!

The fish does a little wink and jumps back into the water.

Trivia

  • The fish may be based off the fish in the game "Seaman" which involved fish with human faces.
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