Mechanic is a perk that combines support with combat by providing points in mechanical skill and fitness skill. Mechanics start with a wrench, an unbreakable but rather heavy melee weapon; the starting fitness slightly helps in using it.
Upgrading[]
Upgrades for Mechanic can be purchased from Perks of the Mind in exchange for Zombo Points.
Unlock | Unlocked by default |
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Level 2 | 1 Zombo Points |
Level 3 | 2 Zombo Points |
Trait Interactions[]
- BERSERK! - allows a character to start with 6 fitness, which can be trained up to 7
- Civilized - grants a survivor the third highest starting mechanical stat (3 mechanical)
- Inventive - grants a survivor the second highest starting mechanical stat (4 mechanical) which can then be increased by 1 over the maximum
Perks & Traits | ||
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Peak Performance Perks | ||
Athlete • Ultrafit • Megabuff • Big Bruiser • Martial Artist • Hidden Potential • Ex-Wrestler • T*S*T*C
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Weapon and Shooting Perks | ||
Perks of the Mind | ||
Health Care • Mechanic • Friend of Dog • Car Nut • Explorer • Pathfinder • Top Seller • Shield of Hope
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Traits | ||
Paranoid • Oblivious • Charming • Irritating • Bandit • Mysterious Past • Practical • Warrior • Fierce Tempered • Calm Under Fire • Nurturing • Inventive • Frantic Whiner • Resilient Type • BERSERK! • Civilized • Sound Sleeper • Gourmand • City Seeker • Travel Light • Hero Type • Tiny Eater • Anime Fan • Specialist • Grappler • Phoenix • Dingus Savant • Fast Learner
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