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The Head Swap Doctor is a Rare Trader that can appear in Trader Camps. He will offer to replace the head of a party member for 5 Food. The character's head will change appearance into whichever head is selected and their Stats will undergo a change.

The doctor has 12 possible options for head transplants. Three of these are selected at random for the player to pick from. Backing out of the conversation does not change the available heads.

Some heads will bring negative consequences, with potential for positives too. Some heads increase or decrease a Stat's cap, while one head changes the unarmed attack of the character.

He will not perform on non-Supertrained Pets, instead telling them to leave when spoken to. Supertrained animals get the effect of the new head, but not the appearance change.

Encounter Text[]

Upon Encounter[]

It's a doctor. A REAL doctor, he's wearing a doctor outfit and everything!

Let's cut right to the chase... I can replace your head with a better head.

Not sapient: Wait a second... get out of here! I'm not a vet!
Sapient: I'm NOT mad! But I am going mad, so there's a pretty big discount. Only 5 food!

Not enough food[]

Looks like you're stuck with your old head.

Show me what you got![]

Great! Here's what I have ready to go.

Let me know which head you're interested in! I only have time for one transplant. I'm going GOLFING after this because I'm a DOCTOR.

Head Transplant Outcomes[]

Image Name Description Outcome
Chickenhead
Chicken "A chicken isn't known for its toughness or intelligence, but then again, they can flap around pretty fast."


-if selected

"[Character] gets a brand new chicken head! It's infused with all the powers and abilities of a chicken."

[Character] now has a TINY BRAIN!

Wits = 0

Wits revealed

Vitality -1

Dexterity +1

Herohead
Hero "Even floating around in a jar, this square jawed head looks like one of those loyal and positive heroic types."


-if selected

"[Character] gets the head of a hero!"

[Character] gets a more heroic attitude!

Loyalty = 6

Attitude = 6

Loyalty and Attitude revealed

Doghead
Dog "Dogs are man's best friend! A dog's head would likely be a big improvement over your treacherous non-dog head. As a bonus, the head is smoking a little pipe."


-if selected

"[Character] gets a dog's head!"

[Character] now has a TINY BUT LOYAL BRAIN!

Wits = 0

Loyalty = 6

Wits and Loyalty revealed

Clownhead
Clown "The doctor shows you a clown's head floating in a jar. It's terrifying. This SEEMS like a bad idea."


-if selected

"[Character] now has a clown's head. Nothing good could possibly come of this.

Loyalty = 0

Morale -1(everyone except character)

Gnomehead1
Gnomehead2
Gnome "The doctor offers to replace your head with a gnome. Yes, the fantasy woodland creature."


-if selected

"[Character] is now feeling a little gnomey.

Unarmed Attack = 'Pokin''
Robothead1
Robothead2
Robot "The doctor shows off a stylish robot head. Become one with machines!"


-if selected

"[Character] is some kind of cyborg. Hopefully he\she can now talk to the car the next time it breaks down.

MAXIMUM MECHANICAL INCREASED!

Mechanical Cap +1

Mechanical revealed

Alienhead
Alien "The doctor presents an alien head in a jar. THE TRUTH IS OUT THERE. The alien looks like a more evolved and intelligent life form, though not so evolved that it could avoid getting preserved in a little jar."


-if selected

"[Character] is now infused with ALIEN INTELLIGENCE! Though, in hindsight it's likely that the alien wasn't the smartest of its species.

Wits = 6

Wits revealed

Beaverhead
Beaver "Beavers are known for their capacity for aerobic exercise. They're always prancing around and doing jumping jacks. I think that's what I heard in nature documentaries."


-if selected

"[Character] is now half beaver! This glorious symbol of Canada improves morale.

Fitness +1

Fitness revealed

Morale +2 (whole party)

Skullhead
Skull "The doctor says he's going to bring out his BEST transplant head, and it turns out to be a skull. Intriguing."


-if selected

"[Character] now has a skull instead of a head. This is " .. "SO cool.

[Character] MAXIMUM STRENGTH, FITNESS, AND SHOOTING INCREASED!

Vitality -1

Strength Cap +1

Fitness Cap +1

Shooting Cap +1

Bbhead
Bodybuilder "A lot of a bodybuilder's strength is from mental conditioning. So having a bodybuilder's head should let you reach new heights of strength!"


-if selected

"[Character] now has the potential of becoming too swole to control!

[Character] MAXIMUM STRENGTH INCREASED!

Strength Cap +1

Strength revealed

Mallcophead1
Mallcophead2
Mall Cop "When the zomborpocalypse happens, mall cops will inherit the ruins of the earth. -- Ancient Book of Mall Cop Prophecy"


-if selected

"[Character] now has all the resilience and firearms accuracy of a mall cop!

[Character] MAXIMUM SHOOTING DECREASED!

Shooting Cap -2

Shooting revealed

Vitality +1

Full Heal

Dochead
Mad Doctor "The doctor points at his head. He claims it's the second best one he has in stock."


-if selected

"[Character] kind of feels like a real doctor. There are some doubts because he\she didn't get the doctor outfit as part of the transplant.

[Character] MAXIMUM MEDICAL INCREASED!

Loyalty = 0

Medical Cap +1

Medical revealed

Zombo Town[]

T*L*B can be found at the Zombo Town Perks & Traits Building. He sells traits for zombo points.

When spoken to... Blurb
First Time I'm developing an amazing new product

I call them... unlocks. Or 'uncks' for short
Witness the magic of 'cheevos'!
Wait, I meant to say 'unlocks'.

After 4 Purchases I'm no longer allowed to call them 'Uncks'. The gnomes got very upset that I was stealing their bit.

Let's call them Trait Unlocks. Or "Trunlocks'.

After 8 Purchases Experiment with different traits and perks.
You might find a new favorite combination!
Purchased Everything I'm out of Trunlocks! Use these precious gifts wisely.

Believe... in the Trunlocks.

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