Death Road To Canada Wiki
Advertisement

Vitality is a measure of a survivor's maximum health represented by a refillable heart icon in Death Road to Canada. Each point of Vitality equates to how many hitpoints a survivor has, and accordingly, how many hits a survivor can take before death. By default, survivors will start with 3 Vitality, but this number is variable dependent on perks and traits. Pets will most often start with 2 Vitality, and rare characters can have their own special variables ranging from 1 to 6.

Vitality can be considered the counterpart to Dexterity, which increases a survivor's running speed. Both are hidden stats that are difficult to raise and enhance individual survivability.

Progression[]

Vitality as a stat differs significantly from combat, support, or personality stats. It does not show up on a survivor's stat screen and rarely increases or decreases using typical means of training; there are very few opportunities to raise Vitality. Though it isn't a stat that can be gain as easily as other stats it can be done through special trainers and events. All survivors start with only 3 skill point in vitality unless they have a special trait that increases vitality. Increasing the stat allows a survivor to take more damage from zombies or events; thus increasing the survivability of the character. However, if caught by an entire horde of zombies, even max 6 vitality can drain very fast if character doesn't have the means to escape.

Training[]

The vitality stat can be trained in the following ways:

Penalties*[]

The is some training and events that can lower vitality. If a character is turned into a skeleton their vitality is set to 1.

Vitality Table[]

One
Cluck-cluck, Gnomey, Also Gnomey, Kepa, Octodad, Sans Undertale, Uncle Sam, Vermin, WYK-TV Skeletons, and BERSERK! trait
Two
Most Pets, Battle Rodent, Bee Mann, Bogan, Broomy, Horse, Woof, and Frantic Whiner or Dingus Savant traits
Three
Most survivors and Rare Characters
Four
Bryce Lu, Caveman, Clem, Gordo, Hermit, Kaiju, Mountie, Sumo Wrestler, and Big Bruiser perk or Gourmand or Resilient Type traits
Five
Contender, Sir Boney, and with Big Bruiser perk and Gourmand or Resilient Type traits combo
Six
Knight

Events[]

The following events may have the chance to increase vitality:

Stats
Stats General MoraleVitalityDexterity
Combat StrengthFitnessShooting
Support MechanicalMedical
Personality WitsAttitudeComposureLoyalty
Misc Cool It!Stat CombosStat Mods
Advertisement